Most dialog options require a Skill check or a specific Reputation, making it difficult for some character builds to get involved with certain quests. Whether this is a good or bad thing is unclear at this time. Thus, this progression system guides players toward more versatile builds and discourages them from specializing. Spending points in Light Guns, and only Light Guns, would leave a character without some useful firearm-related abilities. The result of this system is that characters cannot hyper-specialize in a small set of skills. Thus, unlocking the Rapid Reload ability doesn’t just require a minimum score in Light Guns, but also requires a minimum score in Heavy Guns and High-Tech Weapons. In Encased, abilities can be unlocked in non-linear order, provided the character possesses the required minimum scores in multiple skills. Players save skill points, and when they have enough available they unlock the next ability in the sequence. Shadowrun, for instance, uses a linear gatekeeping mechanic to control progression. How these abilities become unlocked is where Encased separates itself from other similar titles. Skills govern a variety of abilities that the player can unlock. Plan ahead, and spend your points wisely. ![]() Unlocking Abilities requires minimum scores in three Skills. The game takes place in a closed dome over one such alien visitation site, and the player is recruited by the Cronus corporation to join their enterprise in researching the technology and unlocking the secrets left behind. ![]() In the novel, a superior alien species has briefly stopped by Earth (like people on a roadside picnic), leaving behind what is surely junk to them, but is dangerous and powerful technology to us humans. StoryĮncased borrows its premise directly from Roadside Picnic, a science-fiction novel written by Soviet-Russian authors Arkady and Boris Strugatsky and published in 1972. One of the better looking isometric games to come out in recent memory. Play it for a few hours and one can see the possibilities, but also just how far it has to left to go. So what’s wrong with it? Simple: at this point, it’s mostly potential. And unlike many Early Access titles, it actually has very few bugs. The game world appears primed for all sorts of interesting characters, quests and adventures, and the engine it’s built on looks great and runs smooth. And like a tantalizing athlete, at first blush, it looks the part: it has an intriguing sci-fi setting copped from a novel, strong character customization, an interwoven progression system, and dialog trees with multiple options. It aspires to be a spiritual successor to the original Fallout titles, borrowing everything from the character creation screen and color palette to the turn-based combat and atmospheric music. Best way to gain XP before starting NG+ if you are still missing key artifacts.Encased, an isometric RPG by Dark Crystal Games that is currently in Early Access on Steam, shows a lot of potential. Pros: Still impervious to last 20 floors of enemies with the right item swaps. Heavy use of pixie pants, dragon's blessing ring, and monster soul items is required, as long as the average XP boost is roughly +100% or more. This build combines elements of the other builds (best elemental resistance of endgame items be they artifacts or transmuted, transmuting crafting items and perfect potions, and frequent mana regeneration) but the main focus is gaining XP as quickly as possible while hunting down required artifacts like 6 assassin rings. Pros: Can address each foes elemental weakness and can counter their elemental attacks as well as enhance bonuses when enchanting items.Ĭons: Dependent on brewing ingredients, For late game efficiency, need mana regeneration to transmute high-quality ingredients and potions to use in future runs and NG+. Combined with Tank build and collecting some final artifacts, it is possible to be completely impervious to enemies on the last 20 floors with just one item swap regularly needed to resist tortured spirits. Weak in early game, strong in later game, since the quality and duration of potions increase gradually, up to 13 battles per potion. The Alchemist focuses on the brewing and use of potions. ![]() Note: If you are playing the hacked version and using the mana cheat, you've basically just won the game More efficient heal spell.Ĭons: Heavily dependent on mana (regeneration) Pros: Can address each foes elemental weakness. Eventually, it helps to combine this with the alchemist build so that it is possible to be invincible on the last 20 floors, only needed to swap one item to withstand tortured spirits.Ĭons: Long lasting battles, since the tanks offensive is weak.įocuses on magic. Combined with health regeneration, the tank will be unstoppable on the first 30 levels.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |